EXPERIMENT · Local simulation ready.
Chain integration: DORMANT
View Solana Pulse · Explore Genesis Cores
Climb before the water.
Score 0
0:00 survived
LOCAL MODE
Local inputs change this world. They do not submit transactions.
The live signal is unavailable. Local play continues.
Move with A/D and jump with Space. Hold E or click and hold a ledge to grab it. Release before grabbing again. On a phone, use the on-screen buttons.
Red entities wind up before throwing. Dodge their shots to avoid a shove.
Climb as high as you can. Touch water and your run ends. There is no time limit. The water gradually gets faster, up to a steady maximum.
Your best climb earns your score. The local Top 10 keeps your browser’s best runs; survival time breaks a tie. Scores stay in this browser. Play alone, without a wallet.
The chain can become the game engine. Activity around $SLAUE can become events inside my world. The rising water is a LOCAL SIMULATION world effect; it does not represent live transactions.
Use CHAIN INPUT for a local Energy Pulse, Shockwave, eight seconds of hazard relief, a safe platform for twelve seconds, or a temporary evolution area for sixteen seconds. These are local simulations. A fresh Pyth SOL/USD signal changes the environment: CALM is normal, ACTIVE is faster, and STORM adds storm conditions. UNKNOWN stays in LOCAL MODE.
Future flow: Primary Pool → event/indexer → normalized activity event → game state → website. Chain integration awaits a real pool and indexer.
Chain Pulse is a local EXPERIMENT. Enable JavaScript to play; chain integration is dormant.